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-====== ​Miranda ​======+====== ​Heavy Gear ======
  
-Miranda is game world that started at [[http://www.purdue.edu/|Purdue University]] in January 1991 and ran continuously for two years when I took a hiatus after moving to [[wp>Cincinnati]]. Eventually ​restarted ​the world with a new gaming group and ran continuously until 1998 when I began to interleave my fantasy stories with other gamesHoweverI kept this game world alive because ​of the fantastic stories that have taken place here.+This was very short-lived multi-arc storyline using [[wiki>​Dream Pod 9]]s [[wp>​Heavy Gear]] System. ​have always had a love for mecha that harkens back to [[wp>​Macross]] (i.eRobotech), [[wp>​Gundam]]and [[wp>Armored Trooper Votoms]]. So, when the Heavy Gear system appeared ​loved the look and layout of the book - even though each nation on Terra Nova was really pocketted and genericIt felt a bit too much like [[wp>The Belgariad]] where you had the nation of knightsspies, and so on. But the idea of straping on military mecha and win over a lawless area (the Badlands) was too much to turn down.
  
-I originally ran the game under [[http://​herogames.com|HERO 4th Edition]] ​from 1991 until 1998At that time I wanted to run more of a low fantasy game so dabbled in HARNFuzion, and even my heavily modified version ​of Chivalry ​and Sorcery - in the end none of these satisfied me and so in 2011 decided to move in a different direction ​and include ​more story-telling ​system ​called FATEI am currently using a slightly modified version of Legends of Anglerre ​and am very happy with the outcome so far.+Unfortuately for me, my first campaign ended in such a disaster that the group split apart after the final game. Still, I have never been one to learn from my mistakes ​until left with no other choice - so I resurrected the game with a new direction - which promptly burned down and then fell into the swampSo, this time I have learned and hopefully will let rabid dogs lie. 
 + 
 +did learn one thingwhile I like much of the background ​and the company does really nice layouts ​and support (except for the crappy original [[wp>​Heavy_Gear#​Miniatures|miniatures]]); ​did not like the RPG system. It was fast and easy (if bit wonky) for the skirmish combat system, but it had serious flaws as an RPG system. ​The dice system less than enjoyable ​and the difference between a +1 (sttribute) and +1 die (skill) made any skill beyond 3 levels foolish to purchase. 
 + 
 +I really wish I could make this work, but it is simply not to be for now.
  
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